procedural infinite tower system
Ascension of Steel » Devlog
currently working on idealizing and making/implementing a procedural system where its infinite points highscore for the player.
currently its a large flat landscape with random walls (tuned it so looks half decent) around the map
the mobs are also all over the map from level load. ideally would make a system where they spawn dynamically when entering an area
Files
Steelv3.7z 850 MB
17 days ago
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Ascension of Steel
it weel keel
Status | In development |
Author | cypasmoke |
Genre | Action |
Tags | combat, katana, melee, Ninja, procedural-map, warrior |
More posts
- changes17 days ago
- gameplay video17 days ago
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